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000295_owner-lightwave@webcom.com_Sun Jul 16 19:10:03 1995.msg
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1995-08-06
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Date: Sun, 16 Jul 1995 19:21:43 -0700 (PDT)
From: Manuel Coats <mcoats@qnet.com>
X-Sender: mcoats@cello
To: Chris Purdie <topher@fox.nstn.ca>
Cc: lightwave@webcom.com
Subject: Re: Grid Texture for Gradiant Surface...
In-Reply-To: <199507162154.SAA29884@Fox.NSTN.Ca>
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Chris,
It sounds like your problem might lie with what you are using to image
map your texture. For your text you will more than likely be using a
planar image map on the Z
axis (unless you have things rotated around), then all you need to do is
play with the size values. I've used gradient logos quite a bit.
On Sun, 16 Jul 1995, Chris Purdie wrote:
>
> I kinda have a really simple and stupid problem.. but it is driving me
> nuts so I will ask it...
>
> I wanted a gradiant pattern to appear on some text, much like the Gradient
> surface on the Texture Example cube. I loaded that surface, but when I
> render the object, it comes out with just the texture colour.
>
> So at first I though it was becasue the text was 2D and not 3D, but
> nope... 3D didn't work as well. Then I played with the size settings etc
> and I still couldn't get it to appear gradiant. But when I loaded the cube
> into the scene, it renders perfect and is about the same height as my text
> so I assume that the settings are remotly correct! Arg.. it is driving me
> nuts... what am I setting up wrong??
>
> --
> "Chris Purdie" <topher@fox.nstn.ca> sent this message.
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--
Manuel Coats <mcoats@qnet.com> sent this message.
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